CADability dotNET
Defines an input object for an action derived from ConstructAction. This input object expects the input of a plane. The value may be either entered on the keyboard or by moving the mouse. There is always a base plane which is by default the drawing plane. The mouse input is defines a plane which is parallel to the base plane and contains the mouse point (snapping is applied) Pressing enter or TAB or clicking the mouse proceeds to the next input object.

Namespace: CADability.Actions
Assembly: CADability (in CADability.dll) Version: 1.1.4254.24737 (1.1.*)

Syntax

C#
public class PlaneInput : ConstructAction..::..InputObject, IInputObject, 
	ICommandHandler
Visual Basic
Public Class PlaneInput _
	Inherits ConstructAction..::..InputObject _
	Implements IInputObject, ICommandHandler
Visual C++
public ref class PlaneInput : public ConstructAction..::..InputObject, 
	IInputObject, ICommandHandler

Inheritance Hierarchy

System..::..Object
  CADability.Actions..::..ConstructAction..::..InputObject
    CADability.Actions..::..ConstructAction..::..PlaneInput

See Also