CADability dotNET
Base class for construct actions.
The ConstructAction..::..GeoPointInput type exposes the following members.
Constructors
Name | Description | |
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ConstructAction..::..GeoPointInput(String) |
Constructs a GeoPointInput object.
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ConstructAction..::..GeoPointInput(String, GeoPoint) |
Constructs a GeoPointInput object with an inital value.
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Methods
Name | Description | |
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AdjustHighlight | (Overrides ConstructAction..::..InputObject..::..AdjustHighlight()()()().) | |
ForceValue |
Forces the input object to the specified value. The input filed is updated accordingly.
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Fields
Name | Description | |
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DefinesBasePoint |
If set to true this point is the basepoint for snapping.
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DefinesHotSpot |
true: the point is displayed as hotspot (small sqaure). The user can drag this
hotspot with the mouse to modify this input.
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HotSpotSource |
The icon for the hotspot, for example "Hotspots.png:3"
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Properties
Name | Description | |
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DefaultGeoPoint |
Sets a DefaultGeoPoint, which should be a static value, that carries the last
input value of this point to the next instantiation of the action.
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ForwardMouseInputTo |
Mouse input should be forwarded to another input object and only processed
by this input, when the other input object is fixed.
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ReadOnly |
true: this input field does not accept user input,
false: normal input field that requires user input
(Overrides ConstructAction..::..InputObject..::..ReadOnly.) |
Events
Name | Description | |
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GetGeoPointEvent |
This event is used by the display to show the current value of the point.
This is necessary if this point is also modified by other means, not only by this input field.
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MouseClickEvent |
Event that is fired when a mousclick happens and this input has the focus.
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SetGeoPointEvent |
Provide a method for this event to receive the value of the point as it is
defined by either keyboard or mouse input.
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SetGeoPointExEvent |
Provide a method for this event to receive the value of the point as it is
defined by either keyboard or mouse input.
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