﻿Plane Members        The Plane type exposes the following members.

# Constructors

NameDescription Plane(SerializationInfo, StreamingContext)
Constructor required by deserialization Plane(GeoPoint, GeoVector)
Creates a new plane. The parameter data is under-determined for the plane, so the x-axis and y-axis will be determined arbitrarily Plane(Plane, Double) Plane(Plane..::..StandardPlane, Double)
Creates a new plane parallel to a [!:Standardplane] with a given offset Plane(GeoPoint, GeoPoint, GeoPoint)
Creates a new plane with the given parameters. Throws a PlaneException, if the three points are colinear Plane(GeoPoint, GeoVector, GeoVector)
Enum type to specify the position of an object relative to a plane

# Methods

NameDescription Align(GeoPoint2D) Align(Plane, Boolean)
Aligns the DirectionX and DirectionY vectors of this plane so that the projection of DirectionX of AlignTo and DircetionX of this plane are parallel. If the two planes are parallel, the DirectionX and DirectionY of both planes will also be parallel. The plane will not be changed. The Location of this plane will be changed to a point closest to the location of AlignTo, if relocate is true, otherwise the location remains unchanged. Align(Plane, Boolean, Boolean)
Aligns the DirectionX and DirectionY vectors of this plane so that the projection of DirectionX of AlignTo and DircetionX of this plane are parallel. If the two planes are parallel, the DirectionX and DirectionY of both planes will also be parallel. The plane will not be changed. The Location of this plane will be changed to a point closest to the location of AlignTo, if relocate is true, otherwise the location remains unchanged. If flip is true there is an additional check whether the angle between the two normal vectors is less than 90°. If not, the y-axis is reversed and the angle between the two normal vectors will be less than 90° Distance
Returns the signed distance of the point from the plane. The direction of the normal vector of the plane determins the sign of the result. Elem  FromPoints
Finds a plane that best fits through the given points. Calculates also the maximum distance of the points from that plane. If MaxDistance is 0.0 or small, the points are coplanar. GetProjection
Returns a projection that projects (perpendiccular) from global space to this plane Interfere Intersect(GeoPoint, GeoVector)
Returns the intersection plane of the line given by the parameters with this plane. Intersect(Plane, GeoPoint%, GeoVector%)  Intersect3Planes IsValid
An uninitialized plane is invalid, because its normal vector is (0,0,0). Modify Offset
Returns a plane parallel to this plane with the given offset Project(GeoPoint)
Projects the given point (perpendicular) onto this plane and returns the two-dimensional point as expressed in the coordinate system of this plane. Project(GeoVector)
Projects the given vector (perpendicular) onto this plane and returns the two-dimensional vector as expressed in the coordinate system of this plane. Reverse ToGlobal(GeoPoint)
Inverse to the appropriate ToLocal(GeoPoint) method. The given point is assumed in the coordinate ststem of this plane. Returns the point in the global coordinate system. ToGlobal(GeoPoint2D)
Inverse to the appropriate Project(GeoPoint) method. Returns the point in the global coordinate system ToGlobal(GeoVector)
Returns the 3D GeoVector corresponding to the given GeoVector in the coordinate system of the plane. ToGlobal(GeoVector2D)
Inverse to the appropriate Project(GeoVector) method. Returns the vector in the global coordinate system ToLocal(GeoPoint)
Returns the point as expressed in the coordinate system of this plane ToLocal(GeoVector)
Returns the vector as expressed in the coordinate system of this plane ToLocal(Plane)
Returns the plane given in parameter p expressed in the coordinate system of this plane

# Fields

NameDescription  XYPlane
Returns the X/Y plane.  XZPlane
Returns the X/Z plane.  YZPlane
Returns the Y/Z plane.

# Properties

NameDescription CoordSys
Returns the coordinate system corresponding to this plane. The z-axis of the coordinate system is the normal vector of this plane (always right handed) DirectionX
Gets or sets the direction of the x-axis of this plane. Setting the x-axis results in a reculculation of the y-axis to make the axis perpendicular. DirectionY
Gets or sets the direction of the y-axis of this plane. Setting the y-axis results in a reculculation of the x-axis to make the axis perpendicular. Location
Gets or sets the location of this plane Normal
Gets or sets the normal vector of this plane. Setting the normal vector results in a recalculation of the x-axis and y-axis of this plane

# Explicit Interface Implementations

NameDescription  ISerializable..::..GetObjectData